This fast angular piano piece (1 min. 5 sec) is the tenth in a series of impromptus inspired by the sounds of childhood, namely the soundtracks of early 90s video game systems like Nintendo. This composition captures the robotic, computerized quality that was common with many of the 8-bit soundtracks. Although composers were limited to writing thin textures, they often took advantage of the computer's ability to play virtuosic passages that would be nearly unimaginable for a living performer.
The texture of this piece is almost entirely monophonic. The velocity of the 16th notes creates the impression of harmony in the same way virtuosic blue-grass flat-picking guitarist can. The greatest challenge to the performer is getting the alternating hands coordinated. Fingerings are important, but more so is deciding which hand to play specific melodic passages. Where these spots seemed most precarious, I provided suggestions. Elsewhere, it is helpful to recognize that any consecutively repeated note is best played with an alternate hand.
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